Semi-finished bodyshop meshes for further use or finishing - part1.
First:
Surely everyone knows this dress, as it is typically medieval.
There are countless repaintings of "Epic Sleeves".
(Recently, 12Raben presented us with a lavish collection.)
http://www.medievalsims.com/forums/viewtopic.php?f=226&t=10821
I pulled away from him for a long time because I didn’t like the added sleeve. The front and back are fine, but the texture is heavily distorted on the outside and inside of the arm and at the bottom.
I noticed you quite disappointed that I could not put embellishments on his shoulders.
Because I wanted to transform the textures of my Game of the Thrones clothing into this mesh.
Sansa
Cersei
I worked quite a bit on the UV map all along, dreading that - as usual - I lost the skeleton.
But in the end it was solved and now the texture of the sleeves is spread out and the parts that have been distorted so far look good too.
Version based on the old UV map

Old UVMap
This is what the sleeve would look like with the new UV map.

New UVmap
However, this meant that the backface had no space left on the UV map and I was forced to put it in a new group.
I made two versions of it.
One has the original body, I took the shoes out of the other, just in case anyone can imagine it with different shoes.
More pics:
ibb.co/album/KFLHPS
Surely everyone knows this dress, as it is typically medieval.
There are countless repaintings of "Epic Sleeves".
(Recently, 12Raben presented us with a lavish collection.)
http://www.medievalsims.com/forums/viewtopic.php?f=226&t=10821
I pulled away from him for a long time because I didn’t like the added sleeve. The front and back are fine, but the texture is heavily distorted on the outside and inside of the arm and at the bottom.
I noticed you quite disappointed that I could not put embellishments on his shoulders.
Because I wanted to transform the textures of my Game of the Thrones clothing into this mesh.
Sansa
Cersei
I worked quite a bit on the UV map all along, dreading that - as usual - I lost the skeleton.
But in the end it was solved and now the texture of the sleeves is spread out and the parts that have been distorted so far look good too.
Version based on the old UV map

Old UVMap
This is what the sleeve would look like with the new UV map.

New UVmap
However, this meant that the backface had no space left on the UV map and I was forced to put it in a new group.
I made two versions of it.
One has the original body, I took the shoes out of the other, just in case anyone can imagine it with different shoes.
More pics:
ibb.co/album/KFLHPS